Monday, December 6, 2010

The Great Wildlands

Situation as of November 2010.

The Great Wildlands is NPC land with the sovreignety claimed by Thrukker Tribe. The Angel Cartel infect the place like a plague.

Stations:
Being a Nomadic people they have few stations. This region has three stations quite close to each other quite close to the Empire side of the region:
  • N-DQ0D
  • M-MD3B
  • E02-IK
Players:
One of the larger players is Republic (RE-AL) who operate a NRDS policy. They have plenty of opposition in the form of White Noise and the Brick Squad. They are based out of M-M.

The region is DANGEROUS.

Connections:
The GW is in the Western side of the Eve cluster easily accessible from Molten Heath in Minmitar Space. A small trade hub called Teonusude is a good jump off point for the GW being a station with a medical clone bay and easy access to Rens for new ships. From Teon there is a pipe through Egbinger directly to NIH from where a pilot can continue get access to the region's three stations.

Alternatively there are routes from Empire through Derelik. This pilot can only report that the Derelik pipe is supposedly heavily camped by hostiles.

The last direct Empire- GW connection is through Metropolis. I have never taken this pipe and can only speculate. It connects to the very northerly tip of GW and appears to be the main Empire-Cache route. This puts the access far from the GW stations mentioned above.

As for Null Sec conenctions: the GW region connects to Etherium Reach in the North, Curse and Scalding Pass in the South, and Cache and Geminate in the West.

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