Friday, November 20, 2009

Eve trading: Ships

I strikes me that trading ships is out of my league because of lack of capital that I really don’t want tied up in ships sitting in stations waiting for people to want to buy them. I understand that making tech 1 ships is fiercely competitive and tech 2 ships are out of my league.


I thought there might be a market is shipping some cruiser hulls into Providence and selling them in the CVA stations. Carraig should be able to fit about 4 or 5 of them into and Itty therefore risking about 30m a run. Say I sell them for 1m mark-up I need to make many safe runs to make this worthwhile. Eve-central shows this might not be very promising.

This is a snap shot of ships being flown taken from the 2009 Q3 Economic Report released by CCP.

Ship type No. of ships % of total
Hulk 16,258 2.49%
Drake 13,628 2.09%
Kestrel 11,269 1.73%
Rifter 10,998 1.69%
Retriever 8,923 1.37%
Raven 8,677 1.33%
Dominix 7,056 1.08%
Catalyst 6,866 1.05%
Bestower 6,680 1.02%
Condor 6,576 1.01%
Rookie ships, shuttles and capsules 276,002 42.32%
Other 279,205 42.81%
Total: 652,138100%

Ships that I have both the ability to move in quantity and capital to buy include the Kestrel (Caldari Frigate), the Rifter (Minnie frigate) and the Punisher (Amarr frigate).

The Rifter is infamous as the best frigate for PVP and piracy. As such this should sell well in low and null sec trade hubs. According to Eve-Central the market in Providence is all ready well supplied at very competitive prices. There is a lot of movement in Tourier/ Alentene because of the Red v Blue.

Not sure what the Kestrel is used for and who flies it. It is a shield missile boat that fills the slot occupied by the Incursus in the Caldari line up. It appears to be sold everywhere.

The Punisher is the top of the line Amarr frigate (occupying the Tristan spot for the Gallente readers). It has a very nice armour bonus and is known for it’s ability to take punishment but not able to keep up with other frigates.

In conclusion
For the purpose of making money with the capital I have, ships does not appear to be the way to go. They are expensive, in good supply and bulky to move.

Monday, November 16, 2009

A look at trading in Eve

One of the various activities that I haven’t yet approached in Eve is trading. Seeing has how both characters are approaching their goals of having multiple R&D agents working for them, I am looking round for another goal. Trading might be suitable.

I suspect that I am like many people, I look through my hangar at the mess, shuffle it into containers and forget what is in what container. At the moment the containers are labelled, ‘Valuables’, ‘Recycle’, ‘Salvage’ and ‘Fittings’. When I am short money I go to the containers and starting at the top start selling to whoever is buying in Auvergne, Sinq Liason that day. I strongly suspect that this isn’t the path to riches, at least not for me, the guy buying the stuff off me probably carts it off to Jita and makes a nice mark-up.

So the next few blogs will be a brain dump on this subject. Any comments that anyone might have are welcome (Drifnir…)

Just because I have a nice screenshot I am tacking this onto the bottom – yes it is possible to fly through a hollow asteroid!




To get a handle on the market I am dividing I into the following categories.

1. Ammo & Drones
2. Ships
3. Tank modules
4. Gank modules
5. ECM and other specialised electronic stuff (hacking, archaeology, salvaging)
6. Implants
7. Manufacturing and invention

I will examine each of these areas in the following blogs keeping to 1 subject per page so I can update and correct areas as the trading experiment goes on.