For a while now I have been comfortably as a Gallente Nationalist supporting Duvolle and Roden in their efforts to keep the fires of freedom burning. Both Slayfoe and Carraig fly Gallente ships, use combat drones and use hybrid guns to give the drones a sense of direction.
In an effort to understand the enemy Carraig has decided to learn to use shields and missiles and run some missions, shoot some pirates and get comfortable with another way of flying. Here is my first effort, the Tristan, the pinacle of Gallente frigates set up as a passive tank with rockets, hybrid blasters and a hobgoblin for good measure. She is called Petals and has close on 6k effective hit points.
She is a bit of a camel (as in the horse designed by comittee). To kill things she must get close but doesn't have the means of doing so. She therefore falls into the PVE category but with the hope that someone will warp into her missions and try to blow her away from close range...
[Tristan, Tristan passive shield]
Damage Control I
Co-Processor I
Shield Power Relay I
Small Shield Extender II
Small Shield Extender II
Invulnerability Field I
'Malkuth' Rocket Launcher I, Gremlin Rocket
'Malkuth' Rocket Launcher I, Gremlin Rocket
Regulated Light Electron Phase Cannon I, Tungsten Charge S
Regulated Light Electron Phase Cannon I, Tungsten Charge S
[empty rig slot][empty rig slot][empty rig slot]
Hobgoblin I x1
As Carraig's combat skills become more and more capable I hope to drop the Co-processor for a ballistic control. It turns out that shields and missiles are cpu hogs. First up is: weapons upgrades (which reduces the CPU requirement of weapons). It turns out that rigs ARE cheaper than they were, but that doesn't make them cheap, in Dodixie Small core defense field purgers still cost 1m and Small core defense field extenders about 1.7m.
Monday, August 31, 2009
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