Showing posts with label Wormholers Tourism Guide. Show all posts
Showing posts with label Wormholers Tourism Guide. Show all posts

Thursday, April 7, 2011

Tenerifis

Tenerifis is conquerable nullsec in the south of the cluster. It is a long chain with small loops off the main chain and with some small branches.
The Angel Cartel are omni-present. According to the forums one of the Angel Officers has been present in this region - I've never seen him!.

Stations:
10 outposts in the region at the moment spread from the top to the bottom. These have all the services you will need (if you can get to them!)

Players:
Situation as of April 2011
In April 2011 it is divided between AAA renters (AAA Citizens) and White Noise. EON are a small French Alliance in the centre. Very much a NRSI policy in effect with effective intel channel through the region.
Situation as of July 2011The area is under control of -A- renting out systems to SI Alliance (around KW), EON (near DG7) and others down south. It is at the border of -A- and Red Alliance space.


The region is DANGEROUS.

Connections:
To the north and east, Tenerifis connects to Immensea (2 connections, one at each side of the region) and Detorid.
To the south and west, Tenerifis connects to Impass, Omist and Feythabolis.
To the north and west, Tenerifis connects to Catch.

Monday, December 6, 2010

The Great Wildlands

Situation as of November 2010.

The Great Wildlands is NPC land with the sovreignety claimed by Thrukker Tribe. The Angel Cartel infect the place like a plague.

Stations:
Being a Nomadic people they have few stations. This region has three stations quite close to each other quite close to the Empire side of the region:
  • N-DQ0D
  • M-MD3B
  • E02-IK
Players:
One of the larger players is Republic (RE-AL) who operate a NRDS policy. They have plenty of opposition in the form of White Noise and the Brick Squad. They are based out of M-M.

The region is DANGEROUS.

Connections:
The GW is in the Western side of the Eve cluster easily accessible from Molten Heath in Minmitar Space. A small trade hub called Teonusude is a good jump off point for the GW being a station with a medical clone bay and easy access to Rens for new ships. From Teon there is a pipe through Egbinger directly to NIH from where a pilot can continue get access to the region's three stations.

Alternatively there are routes from Empire through Derelik. This pilot can only report that the Derelik pipe is supposedly heavily camped by hostiles.

The last direct Empire- GW connection is through Metropolis. I have never taken this pipe and can only speculate. It connects to the very northerly tip of GW and appears to be the main Empire-Cache route. This puts the access far from the GW stations mentioned above.

As for Null Sec conenctions: the GW region connects to Etherium Reach in the North, Curse and Scalding Pass in the South, and Cache and Geminate in the West.

Monday, September 21, 2009

Wormholers Guide to the Regions - Aridia

A wormhole popped me out here last weekend and for the record here are a few of the impressions that I got.

1. It is far away from ANYWHERE! I calculated routes to Dodixie (30 something jumps), Tash Murkon (27 jumps) and Jita (44 jumps). Unfortunately my covert ops fell prey to a gang in my way back home so I had to fly the route from my clone bay (Tash Murkon) to Aridia.

2. It is low sec with a tiny island of high sec.

3. It is busy enough, I saw 2 gangs but they chose not to engage my shuttle.

4. It serves as a connection from Empire to Delve (0,0 space)

Thursday, June 25, 2009

The Wormholers Guide to the Regions

As an inhabitant of Sleeper space I occasionally pop into Empire space to renew my clone, buy some tech 2 gear and buy some skill books. Up to my emigration to WH space I lived in Gallente space with occasional forays into other empires and didn’t really know my way round New Eden.When sleeper space connects to New Eden, it connects quite randomly as far as I can figure. Sometimes into high sec, sometimes low sec and other time 00. Last night while trying to find a way back home for some of my corp mates stuck in New Eden I emerged into low sec in Syndicate from a class 5 system. As an aide memoire I am going to record my impressions and anything useful about the regions I connect to.

Wormholers Guide to the Regions - Solitude

I popped out into known space a few nights ago while looking for some way to get some lost sheep home. To my pleasant surprise I found myself in high-sec, but a quite peculiar part of high sec. It is not unusual to have high sec islands, but this is a region-wide high sec island!

High-sec/ low-sec

Part of the Gallente Federation is accessible from the rest of Empire space through Aridia of Syndicate. Now Syndicate isn’t the most friendly place. Aridia I have to yet to explore.

Local market: Octanneve

http://wiki.eveonline.com/wiki/Solitude_(Region)

Interesting looking place, low sec, high sec and immediate access to 0.0 sec. Not to crowded either.

A Wormholers guide to the Regions - Syndicate

‘Wretched hive of scum and villainy’ applies nicely to this place. Historically settled by Intaki exiles from the Federation it is a region of independent powers brought together to form the Syndicate.

0.0 space

The system I popped into had a number of inhabitants of the corporation Clown Punchers [Bonzo], they were most certainly NBSI (not Blue Shoot it). I had wandered into the local Intaki Police Station as the only station in the system and finding nothing interesting to buy I undocked into the cross fire of a crusader and his mate. I was well into structure before I managed to dock again. He got fed up talking crap in local later and on leaving the station I found him gone. The sneaky clown had found the WH entrance and set up a bubble round it. I presume his idea was to catch people coming from the WH as I landed in the bubble, slow boated to the WH and jumped out without any problem.

The region has 1 named system – Piotot.

Eve Wikia page on The Syndicate http://eve.wikia.com/wiki/The_Syndicate
Evelopedia entry http://wiki.eveonline.com/wiki/Poitot_(System) & http://wiki.eveonline.com/wiki/Syndicate_%28Region%29
Someone went to the trouble of setting up a web site http://www.poitot.com/ nothing of note on it though.

Couldn’t find a market of note.
Home page of Clownpunchers, including a very much over 18 podcast.